Monthly Archives: November 2013

This week I continued with modeling the cat. I modeled the tail and started modeling the head and the the ears. So far I have the basic shape of the ear modeled and it’s starting to look like a cat ear. I found out that for subdiv shapes in polygon proxy mode, when you insert edge loops it affects the shape of the subdiv objects. The pictures below show how the cat looks currently in Maya and rendered out.

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This week I started on my final part of subdivs, which is modeling an animal. The animal I decided to model is a cat since it seems interesting and not too complex to model. I just started modelling the body and so far there is no problems. The pictures below show how the body looks so far in Maya and rendered out.

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