Monthly Archives: December 2013

The week I finished the cat as well as I could. For some reason whenever I changed the smooth preview, it didn’t let me move vertices or faces for some reason. When I tried to extrude part of the body to create the neck, it didn’t work even if I deleted the prefs, so the cat doesn’t have a neck. Below in the rendered images is the full body and close ups on the tail and front and back paws (textured). The front paws didn’t turn out for some reason, because when I extruded the legs to make the paw, it kind of went weird. From doing this I learned that even though subdivs are good for creating smoother shapes, but I think I’ll stick with polygons since they’re easier.

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